Hytale – Welcome to Hypixel Studios (翻译)
今天对我们来说是非常令人兴奋的一天,2个原因是..我们不仅在宣布游戏的发布,我们也是在我们游戏开发的历程上迈出了一大步。
Hypixel一开始只是我们两个做Minecraft地图(Hypixel and Rezzus)。我们用了无数个小时,无数个日日夜夜把我们的创作集合起来,发布在网上。一点点的,我们有了自己的粉丝群体,后来,我们能够开启我们自己的服务器。
随着服务器与开发团队的发展,自然而然地,许多开发者,来自全世界,加入了这个团队。我们的同一目标是:创建一个令人兴奋的环境给我们的玩家们,让他们乐在其中。
目前,Hypixel拥有了超过1400万玩家,得到了4个吉尼斯世界纪录,包括“最受欢迎的游戏独立服务器”。更重要的是,它将一个社区聚集起来,我们也很珍惜作为社区中的一员这一机会。
我们的梦想是从一个游戏修改向团队发展到一个全能游戏团队,将我们的挑战聚集一身。为了让我们实现这个梦想,给我们的社区更多机会享受乐趣,互相竞争,自由创造。
梦想来到了。这是HypixelStudios,第一环,Hytale。

你可以在hytale.com寻找更多信息,如果你还没观看的话,快去观看我们的宣传片吧!或在官网查看我们这三年的努力究竟是何。这是一个项目,集新冒险,Hypixel游戏,强劲工具为一身!
一直以来,我们能够自我支付Hytale的开发工作,感谢Hypixel服务器的成功。但这是一个不凡的项目,我们想让它充满生命力,达到它的可能。因此,我们想到了几种主意来支持这个游戏。从众筹到预购。最后,我们觉得外部投资可能是个更好的方式。高兴的是,我们能够将Hytale的集资工作提升到一个新的高度。而这过程中我们与大佬交往,这令我们骄傲。
2016年,一开始我们向拳头游戏(英雄联盟的开发公司)寻求开发建议,他们懂得如何将一个成功的工作室和活力十足的社区发展起来。这些起初的对话让我们之间达成了一定共识。目前,我们可以高兴的宣布,拳头游戏作为投资者,参与了Hypixel Studios的启动。我们非常幸运能够创立这一关系,这必然是我们路程中的新的一页。
与拳头公司共同加入的是一个天使战略团队,由Anthony Borquez, Dennis Fong, Rob Pardo, Peter Levin, Jeff Lo 和 Min Kim及其他组成。我们很激动能够从这些资深开发者和行业领军人物学习。我们中的很大一部分玩他们的游戏长大,更无法想象的是这些人中的很多孩子都在玩Hypixel。

这次投资标志着我们能够提升我们的产品价值,并能够令我们的团队更加稳定。它允许我们在路程中回避更多坑洞,像过早地发行或过度依赖众筹。这是我们这个新工作室第一个游戏,但是我们对前程的挑战更为激动。
我们很感谢Mojang和微软,让我们能够创造出令人自豪的作品。Minecraft: Java Edition的Hypixel服务器将由自己的团队继续开发。
最后,也是最重要的是,我们想对过去五年一直支持我们的玩家们表示感谢。特别是服务器志愿者,建筑团队,玩家,和视频创作者,让我们能展开我们道路,面向未来。
我们已经迫不及待的想与你踏上这个新的征程了!
Simon & Rezzus
Hypixel Studios
以下为原文
This is a really exciting day for us for two reasons. We’re not just announcing a game – we’re also taking a major step forward in our journey as game developers.
Hypixel started as just the two of us making Minecraft maps. We would spend endless hours cobbling our creations together and putting them online. Little by little we developed a following, and eventually we were able to launch our own server.
As the server grew, so did the team. Eventually, dozens of developers came together from all around the world. We shared a common goal: to create exciting experiences for our players and to have fun doing it.
To date, the Hypixel server has served more than 14 million players and earned four Guinness World Records including ‘most popular independent server for a videogame’. Even more importantly, it has brought together a community that we cherish being part of.
Our dream has always been to grow from a mod team into a fully-fledged game studio – to take everything we’ve learned and apply it to a new project that challenges and excites us. To allow our team to chase their ambitions, and to provide our community with even more opportunities to have fun, compete, and be creative.
That dream is Hypixel Studios, and our first game is Hytale.
You can discover more about Hytale all over this website. If you haven’t yet, go watch the trailer! Or check out the game page for an overview of what we’ve been working on for the last three years – a project that combines a new adventure game with Hypixel minigames and empowering tools.
So far, we’ve been able to self-fund the development of Hytale thanks to the success of the Hypixel server, but it’s an ambitious project and we want to make sure that it lives up to its potential. For that reason, we thought about several options for supporting the ongoing development of the game – from crowdfunding to preorders. In the end, however, we felt that outside investment was a better solution. Happily, we’ve been able to secure the funding necessary to take Hytale to the next level – and in the process we’ve met some amazing people who are in a position to help us deliver a game we’ll be proud of.
We initially approached Riot Games (developer and publisher of League of Legends) for advice back in 2016 – after all, they know what it takes to grow a successful studio with its roots in a modding community. Those initial conversations developed into a shared enthusiasm for what we are creating. As of today, we’re thrilled to announce that Hypixel Studios has launched with Riot Games as an investor. We consider ourselves very lucky to have established this relationship as we embark on this new chapter of our journey.
Joining Riot in their investment is an angel advisory group comprised of Anthony Borquez, Dennis Fong, Rob Pardo, Peter Levin, Jeff Lo and Min Kim among others. It’s humbling and exciting to be learning from these veteran game developers and industry experts. Many of us on the team grew up playing their games, and it’s incredible to think that some of their sons and daughters are now playing Hypixel.
This investment means that we’re able to level up our production values across many disciplines, and to provide stability for our team. It also allows us to avoid many common pitfalls of game development, like feeling pressure to release too early or overreliance on crowdfunding. This is our first game as a newly-formed studio, but we’re excited to embrace the challenges that lie ahead.
We’re grateful to Mojang and Microsoft, whose forward-thinking support for content creators from day one has allowed us to produce work that we’re proud of. The Hypixel server for Minecraft: Java Edition will continue to be actively developed by its own dedicated team.
Finally, and most importantly, we’d like to thank our community and everybody who has supported us over the last five years. Especially the Hypixel network volunteers, as well as the builders, players, and video creators who have allowed us to lay out such an exciting path for our future.
We can’t wait to go on this journey with you.
Simon and Rezzus
Hypixel Studios
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